Spartans need to be accurate with their shots and do their best to set up team-shot encounters while Elites needed to use their abilities in concert in order to systematically dismantle Spartan efforts. Spartans have better weapons overall, but that advantage can definitely be dulled by a well-coordinated team of Elites. Elites are fast and powerful, but their weaponry is generally weaker than that of the Spartans. Each side’s strengths and weaknesses are put on full display and it is left up to the players to figure out how to deal with both. Basically, “Invasion” gives its players the chance to pit Halo’s two most iconic units against each other and see how they compare when one side isn’t the Master Chief or some other plot armor-wearing protagonist. Invaders must storm set positions on the map and try their best to overwhelm the defenders. Each side has different starting weapons, different abilities and even differing health stats. “Invasion” matches pit teams of defenders against teams of invaders. For starters, it’s the definitive “Spartans vs. While not fundamentally different from the standard Halo multiplayer modes, “Invasion” differentiated itself in a number of ways. It’s a shame, because while “Invasion” has to be the standout mode of that game, it still had plenty of untapped potential. To say it was introduced in Halo: Reach is a bit of a misnomer though, as Halo: Reach is the only game in the series to feature it. “Invasion” was introduced in Halo: Reach, the third Halo game made for the Xbox 360 and the final Halo game produced by series creator Bungie. One game mode that would thrill both long-time Halo fans and new players would be a full and proper “Invasion” mode. There are plenty of things that could be done to accomplish this and chief among them is increasing the variety of unique multiplayer modes available to players. ![]() It’s a good start, but they’re going to need to address Halo 5: Guardians’ multiplayer issues if they want Halo 6 to bring back the fans lost by its predecessor. 343i seems to have recognized this, as they’ve already promised that split-screen multiplayer will be making its return in the next Halo game. If 343 Industries (aka 343i) and Microsoft want Halo to remain a marquee brand, they’re going to have to inject some of that classic Halo magic into the upcoming Halo 6. Its most recent game Halo 5: Guardians has taken a lot of heat over the past three years for everything from its misleading advertising and subsequently disappointing story to its lack of split-screen and multiplayer changes.
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